PENGEMBANGAN GAME BERBASIS ARTIFICIAL INTELLEGENCE DENGAN MENGGUNAKAN REINFORCEMENT LEARNING

AGUNG, ALBERTUS and Lumban Gaol, Ford (2012) PENGEMBANGAN GAME BERBASIS ARTIFICIAL INTELLEGENCE DENGAN MENGGUNAKAN REINFORCEMENT LEARNING. Masters thesis, BINUS.

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Abstract

PENGEMBANGAN GAME BERBASIS ARTIFICIAL INTELLEGENCE DENGAN MENGGUNAKAN REINFORCEMENT LEARNING - game, artificial intelligence, reinforcement learning, Q-Learning, Sarsa.

Item Type: Thesis (Masters)
Additional Information: TSA-2012-0103
Subjects: COMPUTER AND VIDEO GAMES
Divisions: Faculty of Computer Studies > School of Computer Science
Depositing User: Mr. Super Admin
Date Deposited: 17 Dec 2012 14:59
Last Modified: 17 Dec 2012 14:59
URI: http://eprints.binus.ac.id/id/eprint/23922

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