Arifin, Yulyani and Handoko, Budi and Kevin Nurtanio, Venansius (2013) APLIKASI GAME QUIZ ANIMALS BERBASIS WINDOWS 8. Jurnal ComTech, 04 (02). ISSN 2087-1244

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Game is currently in great demand by various circles, especially children. Childrens interest in the game can be used as a tool to increase children’s intellectuality, i.e. English competence. The purpose of this study is to design an animal-themed quiz game in English languange based on Windows 8 operating system, followed by making a game prototype designed. This game is expected to be an exciting educational tool for children in learning English and broadening the knowledge about types of animal. The research is conducted through the stages of game design requirements, game design, evaluation and implementation. Based on the results of the evaluation it is found that thoroughly the game already meets the standards of IMK by Shneiderman and Plaisant (2010). It is good enough as a game play since it is available at Window Store.

Item Type: Article
Additional Information: 25_Volume 04 / Nomor 02 / December 2013_APLIKASI GAME QUIZ ANIMALS BERBASIS WINDOWS 8
Subjects: ?? subjectjournal_25 ??
Divisions: ?? journal_32_25_Volume-04-Nomor-02-December-2013 ??
Depositing User: Mr. Super Admin
Date Deposited: 03 Jul 2014 14:54
Last Modified: 03 Jul 2014 20:07
URI: http://eprints.binus.ac.id/id/eprint/30648

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