GAME EDUKASI PENGENALAN KEBUDAYAAN INDONESIA BERBASIS ANDROID

Galih Salman, Afan and Chandra, Natalia and Norman, Norman (2013) GAME EDUKASI PENGENALAN KEBUDAYAAN INDONESIA BERBASIS ANDROID. Jurnal ComTech, 04 (02). ISSN 2087-1244

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Abstract

Game now is not just an entertainment but merely serves as a educational tool or the so-called educational games. We develop an educational game application on Android platform which provides information about Indonesian culture. The methodology used is the analysis method of information gathering, system design, implementation, and testing. Information about Indonesian culture is displayed in form of Android-based educational game application. Users will be expected to get a lot of information regarding the Indonesian culture.

Item Type: Article
Additional Information: 25_Volume 04 / Nomor 02 / December 2013_GAME EDUKASI PENGENALAN KEBUDAYAAN INDONESIA BERBASIS ANDROID
Subjects: ?? subjectjournal_25 ??
Divisions: ?? journal_32_25_Volume-04-Nomor-02-December-2013 ??
Depositing User: Mr. Super Admin
Date Deposited: 03 Jul 2014 14:54
Last Modified: 03 Jul 2014 20:19
URI: http://eprints.binus.ac.id/id/eprint/30711

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