Design Thinking for Computational Creativity - A Case Study of International Exchanges Using Game and Animation (2014-Recent)

Chowanda, Andry (2019) Design Thinking for Computational Creativity - A Case Study of International Exchanges Using Game and Animation (2014-Recent). In: 2019 IEEE International Conference on Engineering, Technology and Education, TALE 2019, 8-11 April 2019.

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Item Type: Conference or Workshop Item (Paper)
Subjects: ARTIFICIAL intelligence
Depositing User: - Anindito
Date Deposited: 08 Jan 2021 08:25
Last Modified: 08 Jan 2021 08:25
URI: http://eprints.binus.ac.id/id/eprint/37365

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